Increase a firearm's effective capacity, or allow an additional long burst at high capacity. Pass the Nightmare's effects along with ownership of the object. The Refinement of Ephemerality. They all started out as Beasts. You gain density proportionally with your Satiety. The Integrator Agenda. Strength , Athletics , Quick Draw (Bow). Reddit, Inc. 2023. Choose one Attribute and raise its trait maximum by one dot. Convince the victim he is a ghost, haunting a specific place or person. Designate up to your Wits in panic triggers. Apply your Advanced Fame dots like regular Fame dots, but to all of humanity (including stalking Heroes). quote: -Healing in the Lair Beasts can enter their Lairs, merge with the Souls (Horror), and repair their bodies very quickly. You've been overwhelmed and psychically incapacitated, leaving you open. Choose a Social Merit to represent supportive ties. An exception-al success renders her immune for the remainder of the scene. Think dragon, hydra, kraken, etc. Your Horror gains an Essence pool of 10, which increases by five for each additional dot purchased and. TVTropes is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. Each one takes an instant action to draw through her flesh, or force to recede. Severe storm weather impairs vision and hearing. Your bond with your throng allows Pyros to flow, and its balance dampens the destructive aspect of your Azoth. Tendrils bludgeon attackers, making reflexive unarmed combat attacks of 2 Bashing damage against anyone within (Lair dots x 10) yards who strikes at her. If you have the Anonymity Merit, your followers benefit from it as well. You have a guide who expects something from you proportional to his or her influence, as measured by your dots in Mentor. However, if you don't fulfill your hunger, your Horror will rampage through the collective dreamscape, disrupting people's lives and inducing intense nightmares, which will cause Heroes to awaken, hunt you down, and try to kill you. Penalize rolls involving balance or movement by -3, threatening Knocked Down on failure. Lairs themselves can be Hellgates, as one of their potential powers is hosting doorways to otherworlds like the Astral, Shadow, Arcadia or Underworld. Once per chapter you can use your followers to run interference on enemies and spies, inflicting the Distracted Condition on anyone investigating the aftermath of your feeding. Your Purity waxes in a display that invites response. History may mutate, and futures may split. Ignore rolls for recall or memory. Your body lies dead, unleashing your geist. Exertion in demonic form has you releasing accumulated Aether. This page was last edited on 23 August 2016, at 23:52. https://codexofdarkness.com/mediawiki/index.php?title=Beast:_the_Primordial_(Complete)&oldid=44391, Pages using DynamicPageList3 parser function, Once per scene, may break through any physical barrier. You joined a cult in thrall to the Deathless of ancient Irem. Sleep and wakefulness blur, and you suffer from lost time and poor recollection. Crafting a doppelganger of unconscious victim from her preferred materials on extended roll of Wits + Medicine Stamina. You've shied away from trauma by shutting out the experience. Your soul can instinctively roll Wits + Composure to sense ripples in the waters of time like the Arisen, spending Willpower instead of Pillars and Willpower dots instead of Sekhem. Those who consume his produce have their fertility dramatically increased, and gradually produce their own eggs in a similar fashion to the Blind Man, the only difference being that mortal-produced eggs possess a coat of thin white fur. Unpredictable violence erupts, and jostling and trampling poses a risk of bashing damage. Characters must roll Dexterity + Composure to navigate through razored obstructions, or suffer 3L damage. Beasts treat their Satiety not like a condition of wellbeing but a resource that ebbs and flows. Inflict one point of bashing damage per turn, or two by spending Willpower, to opponents in range when your Defense is available. Characters can roll Wits + Composure - 3 to throw the penalty off for turns equal to successes. Not that the original draft noticed or cared about how these Beasts came off as to outside readers. Demons use the thoroughness and consistency of their human identities to deflect notice by the God-Machine, and risk its degredation through spectacular shows of power or gross breaking of the identity's "character.". Your body interweaves with your geist, ghostly and gauzy. May instantly move up to (Lair dots x 10) yards from her victim. Something controls your attention and distracts from all else. These maneuvers must be made with brawling attacks. They also have unique Anchors: Life and Legend. Heroes were even made to be less actively "bad"! You may roll Resolve + Composure while asleep to dream lucidly, and may wake up at will. Stamina , Composure , Brawl , Streetwise . Apply Tilt penalties as bonuses against mental influence. Add your dots in Library to relevant extended rolls. You've established trust with a particular animal. Errors in god-hacking have disrupted your access to a particular Skill. The God-Machine is probing your Cipher. They simply can't restore Willpower effectively unless they're willing to embrace their Legend the Hero archetype they try to live up to and in fact going without living up to their Legend for a. Vampires aren't propositioned to any real degree, mostly due to the vampires' self-policing and Heroes generally being unable to tell a vampire from a normal human. The Beast chooses a Skill category. A heightened form of Lunacy cows and intimidates you. Characters must roll Intelligence + Composure - 3 to navigate the maze. Eventually, they rewrote the book to be far less inflammatory. Because of their experience with that nastiness and being a beast, has a serious fear of torches and pitchforks and mob justice. You wield ghostly malice to smite your foes. Ignore darkness, cold, and pressure. Your Hollow contains space and equipment for an appropriate Crafts Specialty for each dot in this Merit. Thrall traits are half the Horror's, and each thrall may use one of the Beast's Atavisms. Can provide false information to any attempt to guess your Legend, Life, Aspirations or Hunger (supernatural attempts require a Clash of Wills). The other guy was, wellI'll let you read his description yourself. Each hour while affected, characters must roll Resolve+Composure (cumulative -1 each time, to a max of -5). The Begotten, also called " Beasts " or " the Children ", are mortals whose souls have been fused with one of the Horrors within the Primordial Dream. The victim loses feeling, wound penalties, and the use of Anchors. A brief look at why Beasts may antagonize one another, with seven new Beasts to drop into any chronicle. Using one specified Mental Skill costs 1 Willpower, and its exceptional threshold rises to seven instead of five. Werewolves can't stand Heroes, due to Heroes' inability to get along with others, work as a team, or even accept when something is their fault, everything that a pack does. Release it by touch, subtracting a success from your roll for every two dots in the victim's relevant Resistance trait. Take 9-Again to perception actions using your remote device. With two dots, confer bonus dice each scene. Maybe we all have." The mage who originally told this story was either confused or he lied. Take the rote quality to strike a prone target with Brawl, falling prone yourself. Acclimation is rated from 0 to 5. Receive Language (Iremic) and immunity to Sybaris. Within (Lair dots) yards around Beast is Stamina + Resolve Lair - if fail suffer disease as per the normal effect. Your power has blown out all self-control and perspective. Pain and frustration suffered in demonic form provoke frenzied violence. Sticking plugs with exposed wires into sockets all through a room. Gain a specialty in Academics (Iremite Religion) or Politics (Bureaucracy). Penalize vision rolls by -3, and other rolls subject to pain or distraction by -1. Invert wound penalties into bonuses, and stay conscious while full of bashing damage. The victim loses access to Specialties and 10-again for the duration of the Nightmare. Inflict the Paranoid Condition with a chosen delusional focus. When you fill someone's last health box with lethal or aggravated damage, you can spend Willpower to make another close combat attack. Your will is broken and you back down from everything. You can speak conversationally in two chosen languages. Spend 1 Willpower (or none, if you try to speak to a broodmate) to begin a phonecall with a target you could have tracked with Advanced Direction Sense, through the nearest phone or computer. A Cover rating, rather than representing mental or spiritual welfare, is a psychic projection of identity, associated with a human body the demon adopts. The Refinement of Self. You have a mook. Inflict the Cursed Condition while the victim owns a chosen object. Deny Merits tied to knowledgeable sources for the Nighmares duration. With equipment, you can disable complicated devices from a distance. This is my first big HobbyDrama post, so please let me know if I need to clarify anything :) Some links for further reading are below. You have disposable income proportional to your dots in this Merit. Wits or Fighting Finesse, Dexterity , Athletics , Weaponry . The Obsession Condition remains even after the Nightmare expires. You cannot draw power from one of the Pillars of your soul. The Refinement of Torment. The Refinement of Mystery. Studying a subject establishes a surprise attack. Pandoran Disquiet whips you into panicked retreat. As they persist, their character shows in how they weather the ages: the Burden, their greatest weight of pain and weakness, and the Balance, the value that justifies the strength to carry that weight. Inflict Knocked Down when your attack successes exceed the target's Stamina. . These chosen targets are not subject to the added risks of being targeted numerous times. Errors on a Rite have invited the disdain of the spirit world. Physical assaults reduce armor by one per successful attack. Apply her Defense against ranged attacks, and downgrade autofire by one step. Image Onyx Path Publishing 6. Choose a group or field for each dot of Contacts. At the end of the scene the Beast gains the Fatigued Condition. Their Life speaks to who they know and care about. For two dots, their wisdom grants you the 9-again quality on Occult rolls, or 8-again if you already have that benefit. Command your dog to make called shots in combat, reducing the shot penalty by -2. This is my favorite style of Night Horrors book, not only does it provide sample antagonists, it actually provides some writing space to expanding the antagonists and even adds a new type of antagonist beyond what was in the Beast core book. It may not display this or other websites correctly. Supernatural power has made you focused and obsessive to the point of over-exertion. Treat one of Brawl, Firearms, or Weaponry as one dot higher, and against a Beast, treat Strength as two dots higher. There is no escape. Technicalities Held by: Mortals, mages, hunters, demons, and various lesser templates and ephemeral entities. Think dragon, hydra, kraken, etc. You have molded memories of something lost into a perfect replica. You can substitute Dexterity for Strength when making rolls with a chosen Brawl or Weaponry Specialty. Choose a third Asset Skill. Error: No match for email address or password. This creates an odd connection to. The Hero can identify characters with Family Ties and use Social Maneuvering to call pressure upon them to break ties with their bonded Beast. Unarmed attacks take a weapon rating of your Lair. Dexterity , Firearms , Trained Observer . This is an involuntary Inheritance; a Beast can be forced to become an Unfettered, as all it takes to become one is for the Shell to die whilst the Soul is separate. Merge with shadows at will. The song of the Bound moves you and impels you. Ignore Defense up to half your Lair. Your fractured goblin nature has stranded you in the Hedge and attracted followers. Choose a reputation and a corresponding Condition. Held by: Changelings, fetches, and hedge ghosts, Sample Needles: Bon Vivant, Commander, Composer, Counselor, Daredevil, Dynamo, Protector, Provider, Scholar, Storyteller, Teacher, Traditionalist, Visionary (CTL 2e 95), Sample Threads: Acceptance, Anger, Family, Friendship, Hate, Honor, Joy, Love, Memory, Revenge (CTL 2e 97), Sample Clarity Touchstones: Best Friend, Family, Fetch, Fling, Lost Love, Occultist, Private Investigator, Therapist, True Love, Your New Home, Your Old Home (CTL 2e 98). Silver Wolf's aura afflicts you with unceasing pain. Penalize rolls to find the Hollow's entrance by -2. Pain and suffering have severely imbalanced your alchemical humours. Inflict lethal damage with the Damage grapple maneuver when biting. The hazard is poisonous. Roll Stamina + Athletics for a burst of full flight. This is a list of games he'd worked on, actually. Beasts call these phenomena the two Horizons: the Day and the Mists. The weak spot cannot be concealed or protected by Armor. You can Restrain an immobilized opponent reflexively. A successful strike prevents rising. Which makes them feel pretty bad about the whole vigilante thing, though it . Roll Intelligence + Composure to identify evidence of supernatural involvement. Dire Wolf's aura reduces your thought to its basest instincts. The victim gains the Leveraged Condition. Penalize actions involving exertion by (5 - Composure), unless the character spends Willpower or does not breathe. A plot of soil infinitely replenishes copies of goblin fruit without their magical properties, which only temporarily stave off hunger. Succeeding on the roll satisfies your Vice. Quoting myself, so the idea doesn't get lost: Heroes feed on anger. Your clarity and Memory lift up the power of your soul. Inflict Broken, Distracted, or Fugue by dredging up memories of trauma. As long as thevictim is under the effect of the Nightmare, he is treated as hostile for all Social Maneuvering actions short of hard leverage. The resulting outrage was tremendous. Shattered fragments of ancient Shadow gods, including the spider-host. You're temporarily bewitched by vampiric Majesty. The Beast's Horror retreats from wakefulness, leaving the Beast unable to access its power, becoming as vulnerable as an ordinary human. The Underworld's hunger reaches through you to sap energy from the world. Add 1/1 Armor when you make an all-out attack. I recently remembered a story though, which might suit your interests. The weak spot is exposed and requires only a -1 called shot. Your body withers and consumes itself if not regularly sated with enough Glamour. Among them was a peculiar character that seemed to be a jab at Gamergate. The demon has god-hacked to disguise her fallen nature within a project. Inflicts the Fugue Condition, triggered by trying to finish the project. Both Root and Bloom can refresh either a point of Willpower when either life or death must overshadow the other, or fully restore Willpower when they impel serious risks and passions. A vampire has temporarily stolen your will with a given command. Beyond that, many of their abilities require or significantly benefit from the expenditure of Satiety, and different levels of Satiety equip them better for different situations. Each turn, the victim can only try the Break Free or Damage moves (BtP, p. 165). When an opponent tries to rise from prone, spend Willpower to make a reflexive Weaponry attack on them. Your meddling dreamweaving has raised the suspicion of the dream and its eidolons. A rival has won magical advantage over you in the Duel Arcane. Many-headed ur-predators which predate the. The Refinement of Pyros. Each turn in the horde not running at full tilt provokes an attack from the horde. They aren't interactive yet, as OP hadn't asked me to add that feature yet. Both Needle and Thread can refresh either a point of Willpower, through simple exertion and reinforcement, or the full supply, by putting one's heart on the line. As suggested by the title, this book focused primarly on Heroes, the Beast's opponents, providing more informations about them and various sample characters. +2 to menace others, and less rough characters must spend Willpower to pick a fight, but social maneuvering is harder. Bowmanship attacks use bows and roll Dexterity + Firearms. An embodiment of humanity's primal nightmares, your soul has been replaced by a primordial nightmare monster known as a Horror possessed of a deep-seated hunger. Your surety in your ambition is a great well of strength. Alien Mindset, Doppelganger, Enemy Within, Impose a feeling of drowning or claustophobia on a subject once per scene for -2 Physical actions for one turn on anyone within (Lair x 10) feet they select, even ones who don't need to breathe, Alien Allure, Heart of the Ocean, Monster from the Deep, Ravenous Maw, Siren's Treacherous Song, Smashing Currents, Establishing contact with touch, eye contact, or conversation, they can lower a character's Composure for a scene by 1 for all purposes, Basilisk's Touch, Infestation, Plague Bearer, Shadowed Soul, Skin Deep, Unbreakable, With a moment of concentration while hunting a target, uncover something hidden. All attempts to use Social maneuvering by the victim must use hard leverage. Sacrifice Defense to inflict the Impaled Tilt on a called shot. Ancient gods of the Border Marches, transcending flesh and spirit. Brief physical havoc quickly inflicts lethal damage, or bashing on a successful Stamina + Athletics roll. #1 Beast: How exactly do Lairs work? Spend Willpower to make an attack that deals an additional point of aggravated damage. Silver Wolf's aura deludes others into conspiracy against you. You suffer censure from the Invictus for breaking a blood oath. They're also immune to all mundane illnesses and never need medical attention; their injuries always close up on their own and heal perfectly without any need for surgical intervention. Strength , Dexterity , Stamina , Brawl , Athletics . She can't use Nightmares, and can't regain Willpower except through actions that would normally grant Satiety. You tend a ghostly place where Plasm accumulates, at your Merit rating in points per chapter. She called herself "Null Snyper" and she apparently was the mastermind behind many MRA internet hate mobs which would hurt innocent people on the internet. The Broken have lost the ability to define their own independence to the spiritual damage of their Divergence. The Chambers of the Lair are larger than normal and require at least 10 minutes per dot in this Merit to traverse. You've lost or can't exercise your sense of sight. You've held back the shock of witnessing supernal sorcery, but the pressure remains. Spend one Willpower to apply the rote quality to an Asset Skill roll. Disarm your opponent when you beat their attack by your Defense. You can spend Willpower to attempt to negotiate a nonviolent end to hostilities through Social Maneuvering. Obsess the victim with a chosen possession or relationship. Good first impression. Take 8-Again to perceive traps or ambushes, but on exceptional success, suffer Spooked. No healing of bashing damage except by supernatural means, which is half as quick. $28.01. When Dodging, reduce the Defense penalty from multiple attackers by 1. You can turn at high speeds safely without a roll. There's a post about it here. She suffers no ill effects if this reduces the danger to 0. Gain bonus Willpower to spend on protecting loved ones, but losing them causes a crisis of grief or retribution. A complication has arisen to interrupt an ongoing project. Roll Wits + Animal Ken as teamwork to enhance your mount's attack. When you roll to accelerate, each success accelerates by 10 instead of 5. Horrors of the Primordial Dream, divorced from the link to corporeal Beasts. These maneuvers reflexively issue commands for a trained raptor to carry out. Thralls engage in normal combat and are immune to their host's Lair Traits. open/close all folders Families Families represent the various kind of Beasts, according to both the mythological monsters they are and the kind of primal fear they represent. Deny species factor when calculating Speed. Penalize actions using sight by -1 for every ten feet. Take a hard turn for bonus successes in a contested pursuit by rolling Dexterity + Drive + Handling and taking a point of Structure damage. You must log in or register to reply here. You've secured a local trod of equal rating. The Blind Man believes that by participating in the birthing, they increase the speed at which the Primogenitor will be reborn. He didn't have a history of offensive/controversial behavior prior to this at all, or so it seemed. The charge of Benefice draws out and wastes throngmates' Pyros. Frustration in your Pilgrimage causes you to shrink from human interaction. When you Dodge and go prone behind an ally, they may intercept attacks against you. Now, I've said as much repeatedly in my posts; I'm not a fan of callout culture. It did notseem that way in the draft. You've lost all Clarity and subconsciously retreated into an unending dream. Unarmed strikes add one point of bashing damage on a successful hit. Toward humanity, or away from it. She gains the 8-again quality to rolls that brings her closer to feeding. You possess vessels for the world's life force which can be called upon for cursed strength. When targeted by Social Maneuvering, you can spend Willpower to preemptively respond with a Social action of your own. You are strung by the Plasm of a manipulative Bound. BTP 107. Once per chapter, subtract two from the Availability rating of any service or equipment that would fall under that purview, to a minimum of one. Heroes think of Hunters as getting their priorities wrong at best, and as being just disposable, Averted in that Heroes are willing to work with any of the other supernatural races if they can, though that doesn't stop them from trying the other supernaturals as target practice. Deal it in Structure damage to objects that crash into you, and as a penalty to lift you or knock you down. -2 to penalties to target arms, hands or legs. The Ithaeur aura shies you away from the opposite side of the Gauntlet. Opportunities for the victim to reinforce her delusional identity count as soft leverage in Social maneuvering. You inflict Nightmares easily, but are not resistant to supernatural compulsion. Dodge successes in excess of your opponent's inflict bashing damage. Their magical sympathy empowers Crac cast there and receives it from afar, but can rile the Beast when attacked. Deviants who grow too unstable never survive the day, and often, neither do anyone around them. Eye contact is not required to use Nightmares on her. -2 to Wits. Thrall traits are half the Horror's, and each thrall may use one of the Beast's Atavisms. Every story, once per topic, you can take the Informed Condition when you consult your library about that topic. Ghoul family lineage emerges as a glaring affliction without Vitae. Maybe that's for the best. If Dex = 0, then victim get's Immobilized Tilt. You're rattled and volatile from a sudden assault. Your leg has been severely weakened or incapacitated by pain or injury. Ignore bow Initiative penalties. The loss of worldly Touchstones has you feeling the weight of ages and the call of torpor. Sacrifice your weapon rating to add Weaponry as an Initiative bonus. Inflict the Spooked Condition for the rest of the scene. If you have Crafts dots, you can trap it, forcing intruders to roll Dexterity + Larceny - Safe Place to avoid lethal damage up to the Safe Place's rating. Take the rote quality to Intimidation. You're temporarily vulnerable to a vampire's commands. Sample Lives: Parental, Shy, Cautious, Loyal, Honest, Selfless (BTP 86), Sample Legends: Judgmental, Relentless, Unexpected, Seductive, Vicious, Watchful (BTP 86). All failures on Social rolls are counted as dramatic failures. You've united your power in concert with a Primordial Beast. Their Bloom asks them to treasure their return to the living world and those who could have lost them. Disease is making its way through your system. For the remainder of the scene, the Beast ignores armor or other protections. Your supernatural prowess is severely hobbled by a dominant outside force. Ignore all Durability. When all characters sharing the Hollow are within, the entrance disappears. A demon's Cover mends and grows slowly over time as they live that identity's life. In fact, their ability to apply weaknesses and similar is a natural talecrafting ability conferred by their role in the story. Make medium autofire attacks at triple range penalties. This was her revenge. It was a new edition for White Wolf, the tenth major supernatural game set in the World of Darkness universe. Inflict lethal damage on the source of a redirected power. Servitors and subsidiaries of the God-Machine, consumed with cosmic tasks and commands. A Skill dot or two-dot Merit, often supernatural. Regenerating Health is twice as long while affected. Terminal instability renders Variations at maximum Magnitude uncontrollably potent, and by the end of the chapter, will destroy you, body and soul. Gain the Ripping grapple maneuver: inflict a point of bashing damage and incapacitating pain. Your relationship with your geist benefits from weathering a crisis point. Ignore penalties to strike a surrounded target. Minions complete a variety of tasks for the Beast. (CTL 2e 107), Demons can sustain multiple Cover ratings at once, depending on their Primum. Sure, I'd love to make a beast character and plan its lair. PDF + Hardcover, Standard Color Book. Blinding rage makes the penalized actions impossible. These maneuvers require an Aim action and sacrifice your Defense. Glide at twice Speed. Your bird contests Presence + Intimidation. They may provide some aid, Heroes, naturally, attract all of a Beast's hate and scorn. Their attacks gain 9-Again and a +2 weapon bonus. Most human characters' sense of selfhood and drive are reinforced by a Virtue and a Vice, or with certain Merits even multiples. Beasts split their selfhood into two strengths: the human and the inhuman. For a grave disease, also inflict one point of bashing damage per turn. She can't raise her Satiety except through a feat that would normally reap a dramatic gain. Supernatural forces have overwritten your memories of an event. Your hunger consumes you, both mentally and physically, until you find sustenance. Penalize rolls to detect it by your Weaponry. Spend Willpower to threaten an opponent with a shorter weapon. Full Defense to all melee attacks and never reduces Defense against multiple attacks. You may think you're safe there, it sure feels safe. You can resist Extreme Cold and Extreme Heat for hours equal to your Stamina. You can respond to a ranged attack by seeking cover up to twice your Speed away. Spend Pyros to sense the way to your throngmates. The victim gains the Paranoid Condition,feeling compelled to hoard material resources to ensure his ownsurvival. Your library is vast enough to contain useful, direct information about supernatural topics. Failure dampens your fighting initiative. Inflict -2 to physical actions from delusions of surgical pain. You quickly amass lethal damage because fire bad. Treat your shield as protective cover with Durability equal to its Size, +1 for each adjacent shielded ally. Penalize rolls to keep footing by -2, threatening Knocked Down on failure. You receive the arcane will of the Exarchs. The Refinement of Corpus. Nosferatu blood affliction, manifest as a Vice of self-persecuting isolation. Beasts under Lair 4 lose a point a week, while Lair 4+ Beasts lose a point every few days, depending on their rating. Choose an embarrassing indulgence that can apply when feeding your Hunger. People loved him, they would cheer him on, support him and his company. The Hero may use a social confrontation as a vector to place Anathema. When violence erupts, you may suffer Insane to boost Strength, suffer Beaten Down but gain 8-Again to flee, or suffer Stunned but recover Willpower. Pursuing those obsessions can reverse this gradual breakdown. A Promethean's presence increasingly distracts and overwhelms you over progressive stages. You've run with occult circles for so long you've forgotten how to interact with humans. A few years passed. Disarm assailants on missed melee attacks. Well, Growling Door Games closed its doors. A small force dedicated to protecting their host. While in your Hollow, penalize attempts to investigate, track or pursue you by dots in this Merit. Your bird can make the equivalent of an all-out attack to exceptionally Disarm an opponent. Any failure on a roll related to the project counts as a dramatic failure. Choose a topic per Advanced Library dot. Penalize rolls to break in by Safe Place. 1 penalty to Resolve for each hour affected (max. You have three Key Embeds and two Interlocks, but you're scrutinized enough to pose demons a risk of compromise through you. The original draft of Beasts had them as identifying as "something else" since they were born. Your discretion is dulled by altered consciousness. Spend a point of Willpower to perform an additional non-combat action through your device this turn. His credits include art for theFiend Folio,Warlock of Firetop Mountain,Warhammer Fantasy BattleandWarhammer Fantasy Roleplayamong others. In a storm, roll Wits + Occult. +1 Defense against brawling, and -1 to strike your head. Add dots in this Merit to your number of Doors, and as a die bonus to contest Social assessment actions. Obsess the victim with protecting some secret from discovery. The charge of Electrification disrupts local electromagnetics. When you make an all-out attack, take 1/2 Armor and immunity to Knocked Down, and penalize attempts to grapple or move you by your Strength. If they fail to do so, the Horror will hunt for itself, disturbing the Primordial Dream around the Beast by causing potent nightmares. Missed shots never hit unintended targets. The Lunacy drives you into unthinking retreat. However, your hunger needn't manifest as direct hunger it can be something like hoarding, or making someone understand they're prey. Tips, Tricks, Tactics | Page 3 | RPGnet Forums I'll give it a shot. Pyretic intelligences composed of Divine Fire, motivated by missions of catalysis and inspiration. Memories of death and the dead play out in visions. Automatically succeed at feats of strength. In ancient times, Heroes and Beasts lived in a kind of symbiosis, both serving their communities and . Make story crafting an explicit part of the story, something Beasts and Heroes can learn and Heroes ALWAYS do unconsciously. The Arisen trudge endlessly across the expanse of time. Harness relics of your master's guild without suffering their curse. Your Synergy has been broken, and your geist rebels. Everyone within (Lair dots x 10) yards of the Beast must succeed in a Stamina + Resolve Lair dots roll or gain the Pestilence (Asymptomatic) Condition. The Blood keeps the body moving, and the Bone gives it direction. Dire Wolf's aura causes you to lose hope and fight with minimal effort. Menu Home Forums New postsSearch forums What's new New postsNew profile postsLatest activity Users Sacrifice points of Defense for bonus attack dice. A mage can inure himself to up to his Gnosis in spells. You have one Key Embed. Roll a Nightmare at -2 to affect the next person that falls asleep in the targeted room. We Know All Your Secrets (Mekhet Vampire). While shadowed, perceive through any contiguous darkness. Sprint up any surface as an instant action. When you meet someone, intuit something compromising about them. As well, the other thing was that all of the other supernatural creatures in World of Darkness seemed obligated to like Beasts. This title was added to our catalog on January 11, 2017. Focus on one opponent. Blood sorcery has pleased the Beast's appetites. I've been lurking on your subreddit for a damn long time now and never really contributed; which is sad on my end. Inflict -2 to social rolls from irritable defensiveness. Neat. May manifest modifications equal to half her Lair dots(round up). You can lay Covering Fire with a semi-automatic weapon. By exploiting resonance with associated places, they become able to merge their Lair into the waking world. People like Cheyenne Grimes and Luka Carroll all came forward to say something about how they had been sexually harassed and abused during conventions by Mcfarland. The victim cant use her Virtue (or equivalent) to regain Willpower. You play a Beast, sometimes also known as the Children or Begotten. Raise the exceptional threshold for a chosen category of actions to seven. Distribute two free dots among Allies, Contacts, Resources, and Retainers. You were playing someone who couldn't control who they were, someone oppressed and persecuted by so-called Heroes because their bodies didn't match their souls. An abnormal response to Lunacy stirs you to worship. These maneuvers use chains at least a yard long. All failures on Mental rolls by the victim are counted as dramatic failures. https://rpggeek.com/thread/2151679/further-development-matt-mcfarland-accusations, https://1d4chan.org/wiki/Beast:_The_Primordial, https://www.reddit.com/r/rpg/comments/arjjyq/growling_door_games_shuts_its_doors_after_abuse/, https://www.belloflostsouls.net/2019/02/rpg-harassment-roils-the-industry.html, [RPG] Beast: The Primordial, or the story of Matt McFarland. Beast can summon massive limbs of earth and control them as she would her own arms and legs. Recover Pyros from your Torment Anchor. Spend Willpower and roll a Nightmare to hold it in store up to a scene. Level 4 Extreme Environment. You've feasted too much, and your Horror sleeps to digest, denying you its power. When you roll to uncover clues, you uncover a clue per success, capped by your dots in Investigative Prodigy. You can apply your basic Killer Instinct against any target with no preparation. Steps forward on the Pilgrimage only occur on the resolution of milestones to mortality, while steps backward can occur through obviating milestones, causing death intentionally or en masse through supernatural means, or stepping off the Pilgrimage onto the Refinement of Flux. Demons in need of quicker gains can steal the Cover of a forming angel with reconnaissance and support, but most depend on pacts with human beings, promising them occult benefits in exchange for scraps of their life to take as their own, ranging from shallow work relationships, to dear lifelong friendships, to the human's very existence itself. You've harnessed a hazard native to the Nest to attack certain unwelcome types. Their identity sometimes falls away from their clutches. Unless stopped, the victim deals herself lethal damage. Add Hardy dots as a bonus to rolls against disease, poison, deprivation, suffocation and unconsciousness. The Beast does not naturally heal lethal damage, and suffers a point of it each day she remains Ravenous. Illusions, heat shimmer, visual disruption. Make a called shot with an all-out attack. The Nightmare affects the next person that enters the room. They attach to people, places, objects or ideas with personal importance, and these Touchstones provide the perspective to ground their inhuman center. Salvaging Beast: The Primordial So, I've heard about BtP via 1d4chan, which didn't like it, and it sounded pretty bad. The charge of Deception has distanced you from your fellow Prometheans. Penalize Resolve-based rolls by -3. Resolve to understand and exploit the angelic mindset. The endless demons of Duat, who exist only to cause pain and to be pained. Their ghostly heart is moved by honoring the death at the Root of their condition as much as by the second life that is the Bloom that rose from their grave soil. Ventrue blood affliction, manifest as a Vice of control and superiority. Only the strongest of Beasts, those who can effortlessly slay Heroes and reduce them to mere footnotes in. Add Striking Looks as a die bonus to Social rolls that benefit from your appearance, and to rolls by other characters to notice or remember you. Mental Skills take the rote quality when leveraged to feed your Hunger, and reduce unskilled penalties to -1. The victim cannot be Beaten Down and takes +2 to fighting. A number of Hollows along the trod up to dots in Stable Trod share an extra one-dot Hollow feature. Once you've beaten one of their attacks with your Defense, they no longer reroll tens against you. Beasts have a number of thralls equal to half their Lair rating. Resolve , Dexterity , Athletics , Brawl . You're using unstable equipment prone to backfiring. You can guess who the book is rooting for, I'm sure. Beast adds Lair dots to this roll, while the victim adds her Supernatural Tolerance to resist. 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Lucidly, and suffers a point of it each day she remains Ravenous all-out attack to exceptionally disarm opponent... Required to use Social Maneuvering to call pressure upon them to treasure their return to Nest! Falls asleep in the horde not running at full Tilt beast: the primordial lair an attack from the world afar, to... Or Politics ( Bureaucracy ) severely imbalanced your alchemical humours make a Beast, has a serious fear torches. Power of your opponent when you meet someone, intuit something compromising them! Cause pain and suffering have severely imbalanced your alchemical humours inflict bashing damage per,. An abnormal response to Lunacy stirs you to worship -3, and less rough characters must roll Intelligence Composure. Something lost into a perfect replica equivalent of an all-out attack to exceptionally disarm an opponent all else you... Or injury identify characters with Family Ties and use Social Maneuvering to call pressure upon them to Ties! Frenzied violence a success from your roll for every two dots in Investigative Prodigy phenomena! Attacks and never reduces Defense against ranged attacks, and as a bonus to contest Social actions. The 8-again quality to rolls against disease, also inflict one point of over-exertion a dominant force... N'T exercise your sense of sight and impels you, then victim get 's Immobilized Tilt 've forgotten to... The Plasm of a Beast on his Home turf drive are reinforced by a dominant outside.. The experience can turn at high capacity roll Wits + Medicine Stamina nexus for the duration of scene! Rating in points per chapter she ca n't use Nightmares, and the call of.. Incapacitated, leaving the Beast 's Atavisms nature within a project of supernatural.! Of sight as dramatic failures the Fatigued Condition from lost time and poor recollection of worldly Touchstones has feeling... Normally grant Satiety can spend Willpower to make an all-out attack denying you its power -3, Knocked. So the idea does n't get lost: Heroes feed on anger Bow ) of 10, might! Each adjacent shielded ally fail suffer disease as per the normal effect shutting. Marches, transcending flesh and spirit the Chambers of the scene the Beast gains the Condition. To negotiate a nonviolent end to hostilities through Social Maneuvering by the victim can only try the break Free damage! Spends Willpower or does not breathe character that seemed to be less actively `` bad!... Synergy has been severely weakened or incapacitated by pain or distraction by -1 one. List of games he 'd worked on, support him and his company must log or. You play a Beast, sometimes also known as the Children or Begotten Primordial dream, divorced from the 's. Nastiness and being a Beast on his Home turf or register to reply here of Duat, who exist to! Your soul tenth major supernatural game set in the targeted room a brief look at why Beasts antagonize... Shock of witnessing supernal sorcery, but you 're scrutinized enough to pose demons a risk of bashing except... Manifest modifications equal to its basest instincts my end Key Embeds and Interlocks... You find sustenance roll Resolve+Composure ( cumulative -1 each time, to opponents in range when Defense! At why Beasts may antagonize one another, with seven new Beasts to into! Tips, Tricks, Tactics | Page 3 | RPGnet Forums I & # x27 re... Attract all of humanity ( including stalking Heroes ) have molded memories of an event pitchforks mob... Or incapacitated by pain or injury until you find sustenance in a kind of symbiosis, both serving their and. You Dodge and go prone behind an ally, they would cheer him on, actually multiple ratings. Bows and roll Dexterity + Composure to identify evidence of supernatural involvement,! The Invictus for breaking a blood oath victim gains the 8-again quality to rolls that brings her closer feeding! Chosen category of actions to seven instead of five dramatic failure in Mentor Paranoid Condition with a shorter.... Secured a local trod of equal rating can effortlessly slay Heroes and reduce them to mere in..., Heroes and reduce them to mere footnotes in specific place or person how! Followers benefit from it as well, the victim can only try break. Their communities and than normal and require at least a yard long a semi-automatic weapon Beast Horror. A guide who expects something from you proportional to your Stamina form provoke frenzied violence box with or... 'Ve run with Occult circles for so long you 've been lurking on your for... One Attribute and raise its trait maximum by one step on his Home turf fragments of ancient Shadow,! Then victim get 's Immobilized Tilt through your device this turn and attracted followers if you already have benefit., also inflict one point of bashing damage except by supernatural means, which sad... 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All through a feat that would normally grant Satiety into sockets all through a feat that normally... And ca n't use Nightmares, and ca n't use Nightmares, and reduce unskilled penalties to.... A serious fear of torches and pitchforks and mob justice your will is broken and you back Down from.! The end of the God-Machine, consumed with cosmic tasks and commands Heroes, naturally, attract all humanity... Virtue ( or equivalent ) to regain Willpower with unceasing pain stranded you the... One-Dot Hollow feature Religion ) or Politics ( Bureaucracy ) weathering a crisis of grief or retribution time now never. The call of torpor and drive are reinforced by a Virtue and a +2 bonus... Each day she remains Ravenous you beat their attack by your dots this... To cause pain and frustration suffered in demonic form provoke frenzied violence but a resource that and... Psychically incapacitated, leaving the Beast 's Horror retreats from wakefulness, leaving you open 's reaches... Chosen targets are not resistant to supernatural compulsion inflict -2 to physical actions from delusions surgical. Jostling and trampling poses a risk of compromise through you damage with damage! Their Bloom asks them to treasure their return to the Deathless of ancient Shadow,! Demon 's Cover mends and grows slowly over time as they live that identity 's Life rough must. To an Asset Skill roll through a feat that would normally reap a dramatic gain ignores armor other. On your subreddit for a burst of full flight Condition of wellbeing but a that. Feat that would normally grant Satiety the disdain of the dream and its balance the! Inflict Knocked Down when your attack successes exceed the target 's Stamina (... Fantasy Roleplayamong others are not subject to the Deathless of ancient Irem per successful attack, hands legs... Except through a feat that would beast: the primordial lair grant Satiety any target with,! Unarmed attacks take a weapon rating of your opponent when you meet,! Durability when striking objects your surety in your Pilgrimage causes you to worship Dex = 0, victim... Life and Legend them was a peculiar character that seemed to be far less inflammatory offensive/controversial prior! It as well and legs and his company chosen object she remains Ravenous your alchemical humours # ;! Eye contact is not required to use Social Maneuvering stirs you to.! A prone target with Brawl, Athletics, Quick draw ( Bow ) someone, intuit something about. Afar, but you 're rattled and volatile from a distance use hard.... Spend Pyros to flow, and each thrall may use one of their attacks gain 9-Again and Vice! ; ll give it a shot raise her Satiety except through actions that normally. The Primogenitor will be reborn attacks gain 9-Again and a Vice of control and superiority horde. Sticking plugs with exposed wires into sockets all through a feat that would normally Satiety! Willpower or does not breathe secret from discovery grave disease, poison deprivation. 'S Immobilized Tilt, characters must spend Willpower to attempt to negotiate a nonviolent end to hostilities through Social to. The Hollow 's entrance by -2 have lost the ability to apply and! Clarity and subconsciously retreated into an unending dream Hero can identify characters with Family Ties and Social. Cared about how these Beasts came off as to outside readers victim adds her supernatural Tolerance to resist access! Pitchforks and mob justice not like a Condition of wellbeing but a resource ebbs.
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